FG-X

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Steven Slate FG-X

$249.00
MSRP: $399.99 (Save 38%)
iLok 2 Required (not included)

This software requires an iLok 2 USB Smart Key. Please contact us if you have questions about iLok-protected software.

Fast Electronic Delivery

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Imagine mastering your mixes without causing the lifeless, squashed, and over compressed sound that has become so common in modern music. We have all been at the mercy of the ...More Info

Details

Imagine mastering your mixes without causing the lifeless, squashed, and over compressed sound that has become so common in modern music. We have all been at the mercy of the "loudness wars" for over ten years now. Masters have become louder and louder, at the expense of the music becoming harsh and lacking punch and dynamics. One of the main causes of this epidemic is the use of the Peak Limiter to achieve increased levels in the mastering stage. Peak limiters attenuate transients and often reduce punch, stereo imaging, can greatly alter mix balances, and cause a fatiguing result to the ears.

Some of the top mastering engineers have found ways to combat this sonic degradation by using techniques other then Peak Limiting. One of the more popular techniques is the use of saturation in both the analog and digital domain. Another popular method is clipping the front end of expensive A/D converters.

However, both of these methods, while better then peak limiting, have their downfalls. Static saturation curves are not universal in their ability to sound good on all transients. Clipping greatly reduces low end punch and is very poor at retaining sub bass. Both static saturation and clipping have a small window of gain maximizing before audible distortion. Enter SLATE DIGITAL.

Processing Details:

ITP - The ITP process uses a complex lookahead detection algorithm to analyze oncoming transients and groups of transients. It then optimizes a specialized set of saturation curves for that specific transient. For example, if the ITP algorithm’s lookahead identifies a kick drum transient, it will optimize the algorithm so that it preserves low frequency energy. For a snare drum transient, it will optimize the algorithm to preserve upper mid range punch. The result is the most transparent means of level maximization the industry has ever heard, with extreme transparency, and no degrading artifacts common to peak limiters.

Control - The FG LEVEL maximization plugin offers the user complete control of their mix, before and after the level maximization process.

The TRANSIENT function contains two controls to fine tune mix transients. Lo Punch allows you to transparently increase the level of the low energy in a mix, increasing the punch and dynamics without altering other elements of the mix. DETAIL adds more clarity and focus to the transients, perfect for buried snares or kicks.

After the ITP powered GAIN maximizer, there is a function called Dynamic Perception. This amazing new process can make the final master sound more dynamic, open, and punchy, even though the master has much more limited dynamic range then the mix.

Details

System Requirements:

Host DAW supporting:
  • VST® 32 bit / 64 bit
  • Audio Units
  • RTAS® (Pro Tools® 7 or higher)
PC Version
  • Hardware: any Intel or AMD processor with SSE2 support, 1 GB RAM
  • Operating system: Windows® XP, Windows Vista® (32/64 Bit), Windows 7® (32/64 Bit)
Mac Version
  • Hardware: Mac PowerPC G5 or any Intel processor, 1 GB of RAM
  • Operating system: Mac OS® X 10.4 or later

Details

Description

Details

Imagine mastering your mixes without causing the lifeless, squashed, and over compressed sound that has become so common in modern music. We have all been at the mercy of the "loudness wars" for over ten years now. Masters have become louder and louder, at the expense of the music becoming harsh and lacking punch and dynamics. One of the main causes of this epidemic is the use of the Peak Limiter to achieve increased levels in the mastering stage. Peak limiters attenuate transients and often reduce punch, stereo imaging, can greatly alter mix balances, and cause a fatiguing result to the ears.

Some of the top mastering engineers have found ways to combat this sonic degradation by using techniques other then Peak Limiting. One of the more popular techniques is the use of saturation in both the analog and digital domain. Another popular method is clipping the front end of expensive A/D converters.

However, both of these methods, while better then peak limiting, have their downfalls. Static saturation curves are not universal in their ability to sound good on all transients. Clipping greatly reduces low end punch and is very poor at retaining sub bass. Both static saturation and clipping have a small window of gain maximizing before audible distortion. Enter SLATE DIGITAL.

Processing Details:

ITP - The ITP process uses a complex lookahead detection algorithm to analyze oncoming transients and groups of transients. It then optimizes a specialized set of saturation curves for that specific transient. For example, if the ITP algorithm’s lookahead identifies a kick drum transient, it will optimize the algorithm so that it preserves low frequency energy. For a snare drum transient, it will optimize the algorithm to preserve upper mid range punch. The result is the most transparent means of level maximization the industry has ever heard, with extreme transparency, and no degrading artifacts common to peak limiters.

Control - The FG LEVEL maximization plugin offers the user complete control of their mix, before and after the level maximization process.

The TRANSIENT function contains two controls to fine tune mix transients. Lo Punch allows you to transparently increase the level of the low energy in a mix, increasing the punch and dynamics without altering other elements of the mix. DETAIL adds more clarity and focus to the transients, perfect for buried snares or kicks.

After the ITP powered GAIN maximizer, there is a function called Dynamic Perception. This amazing new process can make the final master sound more dynamic, open, and punchy, even though the master has much more limited dynamic range then the mix.

Requirements

Details

System Requirements:

Host DAW supporting:
  • VST® 32 bit / 64 bit
  • Audio Units
  • RTAS® (Pro Tools® 7 or higher)
PC Version
  • Hardware: any Intel or AMD processor with SSE2 support, 1 GB RAM
  • Operating system: Windows® XP, Windows Vista® (32/64 Bit), Windows 7® (32/64 Bit)
Mac Version
  • Hardware: Mac PowerPC G5 or any Intel processor, 1 GB of RAM
  • Operating system: Mac OS® X 10.4 or later

E-Mail Delivery

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